How Professional Gamers Make Money

Professionals do make a lot of money, although mainstream professionals don’t take it seriously. That’s why many video game players are thinking about how to make money from their hobbies.

Professionals devote their time to full-time video games and compete for prizes, but winning games for prizes is not so easy That’s why it’s best to consider other options.

But it is important to understand that those who play games for money are not playing games alone. They create communities on social media and related platforms to create fan bases, make live streams, basically like some kind of performers.

These players sponsor or earn income in the game, and some cooperate with other players to generate additional income sources. However, donation and sponsorship can only work if players have their own users.

Unlike game industry designers or game testers, professional players pay more attention to gameplay than game creation. They put a lot of time into learning and practicing the games of their choice until they’re good enough to make their live broadcasts exciting to watch, interesting basically what other people crave. They can also choose to compete and make money from this.

Although the money of video games is different from that of Canadian casinos without deposits, spectators can follow their teams in large national or international competitions.

In this article, we will explain several ways to make money as a professional player who plays video games and live games.

Subscribe to Streaming Media Services from Followers

One of the most obvious and convenient ways to make money as a professional gamer is to subscribe to streaming media services. Fans of player streaming subscribe to the streaming platform, especially to watch the content of specific users and pay $5 a month. Some money belongs to the platform and some money belongs to the anchor.

This number is not impressive, but if the anchor has 100 fans, the total amount per month is already $500 and so on. By paying to subscribe viewers actually want to support their favorite content creators and make sure they get their favorite content on time and have enough money.

Players can create a range of subscriptions from the cheapest regular content on the platform to higher-level exclusive or unique content. It is not uncommon for the average player to earn $1,000 a month by properly arranging subscriptions. However, this only applies to players with acting talents. Even bad games can be streamed as interesting content. Of course, a large number of users are necessary.

Fans Donate Regularly

Some streaming media may choose to ask for donations on the basis of subscription income or rely only on donations from viewers when streaming.

Although this may seem strange to non-game players, enthusiastic players and game fans have been able to support their favorite content creators by donating money during the live broadcast instead of promising to pay monthly fees. When the host plays the game, if the content is really interesting and satisfying, the amount of one-time donation ranges from $5 to $100, and the number of donations depends on the user size and participation.

Normally novice players do not risk their income if they are unsure if someone is willing to donate so they are more likely to rely on more predictable sources of income. On the other hand, donation is a form of feedback about the game. Players can improve the game content according to the user’s reaction.

On the Streaming Media Platform

If players’ videos are popular, platforms such as YouTube and Twitch will add random and unconventional displays of different products to players’ videos. Streaming can’t affect this even if it’s annoying to viewers. In fact, streaming makes more money from videos that contain this kind of video. The more people who watch the video and its content, the more money they pay the content creator.

Of course, people may choose paid subscription platforms to avoid these. But for gamers, it’s revenue because their popular videos will continue to generate revenue a few months after they are released. On average, if two people watch a video every day, they are likely to earn $300.

Sponsors

In order to make their revenues bigger and more predictable and unaffected by changes in streaming platform rules and policies, many video game streaming media choose to find sponsors to promote their products and services instead of automatic platform implantation.

This type is more beneficial to everyone (except streaming media platforms)-content creators, viewers and buyers. Smart players include promotion of products or services in their content either passively (such as wearing a branded T-shirt) or actively (actually talking about products or services).

In most cases, this promoted product or service is more relevant to the audience than a random combination (such as TV). Therefore, someone has a higher chance of buying, and the promotion will be a customer. Video game anchors with sponsors can negotiate their fees and usually have more control over their revenues.