The Dark Frontier

As the seventh adventure of the “Ogre Adventure” RPG game, “Dark Frontier” brings us a huge new game world with more possibilities.

This adventure is only suitable for level 7 players.

In most cases, you have to roll above a certain amount to get past obstacles or monsters other than the boss.

Adventurers (join by scrolling in this thread)

Crownknight

Heroman

Phase One

Defeating Dramon drains your strength and energy, so you wander around aimlessly until you see a very dark horizon ahead. Be curious, you explore and see what you can discover. You come across a noisy “tavern” during your travels and decide to stop there. The bar is a group of crazy characters with many hair-raising stories. Roll a number of 60 or higher and talk to a more interesting bar patron.

Phase Two

You sit back and listen to the legendary stories about this area. It turns out that the bar patron you’re talking to is also a tour guide who offers his services on expeditions through the Dark Frontier. Roll the dice to determine how much you have to pay the guide. The dice rolled are multiplied by 10.

Phase Three

You and your guide set out to explore the Dark Territory! During your hike, you’ll see many interesting places, such as a lonely house, a winding river, and what looks like a dark fortress in a deep ravine. Your guide takes you to the house. It has 5 rooms and you will roll each one to see what happens! What you find depends on how high you roll the dice. So you will have Phase 3A, Phase 3B, Phase 3C, etc 🙂

Phase Four

After the house, your guide takes you to the river. You will see a small makeshift market with various stalls. On the ground are building supplies needed to cross the river, and possibly piles of valuables and boxes. You need $100 to buy enough building materials and a mystery item. The number of rolls up to 100 affects the price.

Phase Five

The time it took to roll the dice to 100 in the previous phase. The higher you roll, the better your mystery power-up is. You then take a boat ride across the river with your guide to reach the Dark Fortress.

Phase Six

When crossing a river in a boat, the tour guide wants your items and takes out the money you’ve paid him so far, it’s a winner-takes-all battle. You’ll discover that your tour guide is actually a deadly shapeshifter named Porta, known for robbing and sometimes destroying travelers. Defeat him by dealing 1250 points of damage and you get your money back!

Phase Seven

After defeating Porta, you can get your money back and reach the other side of the river. Then, with your pet aside, you start walking down the valley toward the dark fortress in the distance. As you approach the fort, you suddenly hear blood-curdling screams and huge roars! Your pets start to go crazy, so you need to calm them down by at least rolling their damage before continuing on your journey .

Phase Eight

After calming your pet, you approach the Dark Fortress. To get in, you need to break through the heavy steel door. With your pet in hand, you need to unleash 2000 points of damage to enter this evil-looking building!

Phase Nine

The door tumbles down under the power of you and your pet. You finally enter the Dark Fortress and you can’t believe what you see inside! You can see the huge entrance in the middle of the fortress and what appear to be dragons on the other side. The dragon sees you from the other side and starts screaming again. This time the scream sends a copy of you and your pet through the portal to fight against you! To defeat your doppelganger, reduce their health to 0 before they do the same to you. 1 to 50 is the clone’s damage, 51 to 100 is your damage. Pet damage is offset here by clones. Once the clones are defeated, the boss will appear!

Phase Ten

You defeat your clone and your pet returns to you. However, the entire fortress began to shake as something began to emerge from the largest portal. You will see horrible feet and a strong stench as this goes on for a while. Finally, you’ll see more of the body covered in giant scales, like armor, and even a pair of wings! Finally, the giant dragon reveals his nasty head and roars, breathing fire into the ceiling of the fortress. Its body feels the bulk of the fortress as you think about how to kill it. Luckily, you heard another roar as the blue troll emerged. Apparently, the two giants were fighting over where the portal should go. Join the Blue Ogre and fight this dragon for 5000 damage.